#All configuration items related to the core gameplay [gameplay] #Should the default schematics be ignored (from the jar)? [Default: false] ignoreSchematicsFromJar = false #Should player-made schematics be allowed? [Default: true] allowPlayerSchematics = true #Max world operations per tick (max blocks to place, remove, or replace). [Default: 1000, min: 0, max: 100000] #Range: 0 ~ 100000 maxOperationsPerTick = 1000 #Max amount of undos saved. A higher number requires more memory. [Default: 50, min: 0, max: 250] #Range: 0 ~ 250 maxCachedChanges = 50 #Max amount of schematics to be cached on the server. [Default: 100, min: 0, max: 100000] #Range: 0 ~ 100000 maxCachedSchematics = 100 #Max amount of blocks checked by a possible worker. [Default: 1000, min: 0, max: 100000] #Range: 0 ~ 100000 maxBlocksChecked = 1000 #structurize.config.schematicblocklimit.comment [Default: 100000, min: 1000, max: 1000000] #Range: 1000 ~ 1000000 schematicBlockLimit = 100000 #Currently supports 'default', 'inwardcircle', 'hilbert', 'random' and 'inwardcircleheight1' to 'inwardcircleheight4' [Default: default] iteratorType = "default" #Configuration related to scan tool teleportation [teleport] #If creative-mode players can use the scan tool to teleport to/from their builds. [Default: true] teleportAllowed = true #When teleporting to a build, land on this side of it. [Default: south, values: DOWN, UP, NORTH, SOUTH, WEST, EAST] #Allowed Values: DOWN, UP, NORTH, SOUTH, WEST, EAST teleportBuildDirection = "SOUTH" #When teleporting to a build, land this far away from it. [Default: 3, min: 1, max: 16] #Range: 1 ~ 16 teleportBuildDistance = 3 #Allow teleporting a little distance away if the landing area is blocked; disable to teleport exactly to target. [Default: true] teleportSafety = true #structurize.config.update.comment [update] start = [-10, -10] end = [10, 10]